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Effects of a hybrid intervention combining exergaming and physical therapy  among older adults in a long‐term care facility - Wu - 2019 - Geriatrics &  Gerontology International - Wiley Online Library
Effects of a hybrid intervention combining exergaming and physical therapy among older adults in a long‐term care facility - Wu - 2019 - Geriatrics & Gerontology International - Wiley Online Library

Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and  Cognitive Functions in Subjects with Mild Cognitive Impairment: A  Randomized Control Trial | Games for Health Journal
Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and Cognitive Functions in Subjects with Mild Cognitive Impairment: A Randomized Control Trial | Games for Health Journal

Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and  Cognitive Functions in Subjects with Mild Cognitive Imp
Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and Cognitive Functions in Subjects with Mild Cognitive Imp

Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and  Cognitive Functions in Subjects with Mild Cognitive Impairment: A  Randomized Control Trial | Games for Health Journal
Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and Cognitive Functions in Subjects with Mild Cognitive Impairment: A Randomized Control Trial | Games for Health Journal

Xbox 360 Kinect Exergames for Health | Games for Health Journal
Xbox 360 Kinect Exergames for Health | Games for Health Journal

Serious games in prevention and rehabilitation—a new panacea for elderly  people? | European Review of Aging and Physical Activity | Full Text
Serious games in prevention and rehabilitation—a new panacea for elderly people? | European Review of Aging and Physical Activity | Full Text

IJERPH | Free Full-Text | Using Digital Technology to Design a Simple  Interactive System for Nostalgic Gaming to Promote the Health of Slightly  Disabled Elderly People
IJERPH | Free Full-Text | Using Digital Technology to Design a Simple Interactive System for Nostalgic Gaming to Promote the Health of Slightly Disabled Elderly People

Integrated cognitive and physical fitness training enhances attention  abilities in older adults | npj Aging
Integrated cognitive and physical fitness training enhances attention abilities in older adults | npj Aging

Physiological responses and enjoyment of Kinect-based exergames in older  adults at risk for falls: A feasibility study - IOS Press
Physiological responses and enjoyment of Kinect-based exergames in older adults at risk for falls: A feasibility study - IOS Press

PDF) The Kinect Project: Group motion-based gaming for people living with  dementia
PDF) The Kinect Project: Group motion-based gaming for people living with dementia

PDF) Comparison of long-term effects of exergaming (Xbox one kinet) and  companionship programs on attitude towards dementia and the older adults  among adolescents: a quasi-experimental longitudinal study
PDF) Comparison of long-term effects of exergaming (Xbox one kinet) and companionship programs on attitude towards dementia and the older adults among adolescents: a quasi-experimental longitudinal study

Enhancing attention in children using an integrated cognitive-physical  videogame: A pilot study | npj Digital Medicine
Enhancing attention in children using an integrated cognitive-physical videogame: A pilot study | npj Digital Medicine

Using the Microsoft Kinect to assess human bimanual coordination
Using the Microsoft Kinect to assess human bimanual coordination

JMIR Serious Games
JMIR Serious Games

Xbox Kinect training to improve clinical measures of balance in older  adults: a pilot study | Aging Clinical and Experimental Research
Xbox Kinect training to improve clinical measures of balance in older adults: a pilot study | Aging Clinical and Experimental Research

Assessing perceptions to a virtual reality intervention to improve trunk  control in Parkinson's disease: a preliminary study | Virtual Reality
Assessing perceptions to a virtual reality intervention to improve trunk control in Parkinson's disease: a preliminary study | Virtual Reality

The effect of virtual reality-based balance training on motor learning and  postural control in healthy adults: a randomized preliminary study |  BioMedical Engineering OnLine | Full Text
The effect of virtual reality-based balance training on motor learning and postural control in healthy adults: a randomized preliminary study | BioMedical Engineering OnLine | Full Text

IJERPH | Free Full-Text | Using Digital Technology to Design a Simple  Interactive System for Nostalgic Gaming to Promote the Health of Slightly  Disabled Elderly People
IJERPH | Free Full-Text | Using Digital Technology to Design a Simple Interactive System for Nostalgic Gaming to Promote the Health of Slightly Disabled Elderly People

PDF) The use of gaming technology for rehabilitation in people with  multiple sclerosis
PDF) The use of gaming technology for rehabilitation in people with multiple sclerosis

Team Management of Patients With Heart Failure | Circulation
Team Management of Patients With Heart Failure | Circulation

ICT-based system to predict and prevent falls (iStoppFalls): study protocol  for an international multicenter randomized controlled trial | BMC  Geriatrics | Full Text
ICT-based system to predict and prevent falls (iStoppFalls): study protocol for an international multicenter randomized controlled trial | BMC Geriatrics | Full Text

PDF) Activity-promoting gaming systems in exercise and rehabilitation
PDF) Activity-promoting gaming systems in exercise and rehabilitation

Exercising Digitally: A Multi-Perspective Analysis of Exergames for  Physical Activity and Health Promotion | SpringerLink
Exercising Digitally: A Multi-Perspective Analysis of Exergames for Physical Activity and Health Promotion | SpringerLink

A review of computational approaches for evaluation of rehabilitation  exercises - ScienceDirect
A review of computational approaches for evaluation of rehabilitation exercises - ScienceDirect

IJERPH | Free Full-Text | Using Digital Technology to Design a Simple  Interactive System for Nostalgic Gaming to Promote the Health of Slightly  Disabled Elderly People
IJERPH | Free Full-Text | Using Digital Technology to Design a Simple Interactive System for Nostalgic Gaming to Promote the Health of Slightly Disabled Elderly People

Examining technology-assisted rehabilitation for older adults' functional  mobility: a network meta-analysis on efficacy and acceptability | npj  Digital Medicine
Examining technology-assisted rehabilitation for older adults' functional mobility: a network meta-analysis on efficacy and acceptability | npj Digital Medicine