ΝΤΟΥΛΑΠΑ ΡΟΥΧΩΝ γάλα συμμορία xbox 2001 geriatr προσγείωση προσβολή Βασανιστήριο
Effects of a hybrid intervention combining exergaming and physical therapy among older adults in a long‐term care facility - Wu - 2019 - Geriatrics & Gerontology International - Wiley Online Library
Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and Cognitive Functions in Subjects with Mild Cognitive Impairment: A Randomized Control Trial | Games for Health Journal
Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and Cognitive Functions in Subjects with Mild Cognitive Imp
Xbox 360 Kinect Cognitive Games Improve Slowness, Complexity of EEG, and Cognitive Functions in Subjects with Mild Cognitive Impairment: A Randomized Control Trial | Games for Health Journal
Xbox 360 Kinect Exergames for Health | Games for Health Journal
Serious games in prevention and rehabilitation—a new panacea for elderly people? | European Review of Aging and Physical Activity | Full Text
IJERPH | Free Full-Text | Using Digital Technology to Design a Simple Interactive System for Nostalgic Gaming to Promote the Health of Slightly Disabled Elderly People
Integrated cognitive and physical fitness training enhances attention abilities in older adults | npj Aging
Physiological responses and enjoyment of Kinect-based exergames in older adults at risk for falls: A feasibility study - IOS Press
PDF) The Kinect Project: Group motion-based gaming for people living with dementia
PDF) Comparison of long-term effects of exergaming (Xbox one kinet) and companionship programs on attitude towards dementia and the older adults among adolescents: a quasi-experimental longitudinal study
Enhancing attention in children using an integrated cognitive-physical videogame: A pilot study | npj Digital Medicine
Using the Microsoft Kinect to assess human bimanual coordination
JMIR Serious Games
Xbox Kinect training to improve clinical measures of balance in older adults: a pilot study | Aging Clinical and Experimental Research
Assessing perceptions to a virtual reality intervention to improve trunk control in Parkinson's disease: a preliminary study | Virtual Reality
The effect of virtual reality-based balance training on motor learning and postural control in healthy adults: a randomized preliminary study | BioMedical Engineering OnLine | Full Text
IJERPH | Free Full-Text | Using Digital Technology to Design a Simple Interactive System for Nostalgic Gaming to Promote the Health of Slightly Disabled Elderly People
PDF) The use of gaming technology for rehabilitation in people with multiple sclerosis
Team Management of Patients With Heart Failure | Circulation
ICT-based system to predict and prevent falls (iStoppFalls): study protocol for an international multicenter randomized controlled trial | BMC Geriatrics | Full Text
PDF) Activity-promoting gaming systems in exercise and rehabilitation
Exercising Digitally: A Multi-Perspective Analysis of Exergames for Physical Activity and Health Promotion | SpringerLink
A review of computational approaches for evaluation of rehabilitation exercises - ScienceDirect
IJERPH | Free Full-Text | Using Digital Technology to Design a Simple Interactive System for Nostalgic Gaming to Promote the Health of Slightly Disabled Elderly People
Examining technology-assisted rehabilitation for older adults' functional mobility: a network meta-analysis on efficacy and acceptability | npj Digital Medicine